57 #ifndef vtkLabelPlacementMapper_h
58 #define vtkLabelPlacementMapper_h
61 #include "vtkRenderingLabelModule.h"
92 vtkSetClampMacro(MaximumLabelFraction,
double, 0., 1.);
93 vtkGetMacro(MaximumLabelFraction,
double);
101 vtkSetMacro(IteratorType,
int);
102 vtkGetMacro(IteratorType,
int);
111 vtkGetMacro(PositionsAsNormals,
bool);
112 vtkSetMacro(PositionsAsNormals,
bool);
113 vtkBooleanMacro(PositionsAsNormals,
bool);
121 vtkGetMacro(GeneratePerturbedLabelSpokes,
bool);
122 vtkSetMacro(GeneratePerturbedLabelSpokes,
bool);
123 vtkBooleanMacro(GeneratePerturbedLabelSpokes,
bool);
131 vtkGetMacro(UseDepthBuffer,
bool);
132 vtkSetMacro(UseDepthBuffer,
bool);
133 vtkBooleanMacro(UseDepthBuffer,
bool);
141 vtkSetMacro(PlaceAllLabels,
bool);
142 vtkGetMacro(PlaceAllLabels,
bool);
143 vtkBooleanMacro(PlaceAllLabels,
bool);
150 vtkSetMacro(OutputTraversedBounds,
bool);
151 vtkGetMacro(OutputTraversedBounds,
bool);
152 vtkBooleanMacro(OutputTraversedBounds,
bool);
160 NUMBER_OF_LABEL_SHAPES
168 vtkSetClampMacro(
Shape,
int, 0, NUMBER_OF_LABEL_SHAPES - 1);
179 NUMBER_OF_LABEL_STYLES
187 vtkSetClampMacro(Style,
int, 0, NUMBER_OF_LABEL_STYLES - 1);
188 vtkGetMacro(Style,
int);
198 vtkSetMacro(Margin,
double);
199 vtkGetMacro(Margin,
double);
206 vtkSetVector3Macro(BackgroundColor,
double);
207 vtkGetVector3Macro(BackgroundColor,
double);
214 vtkSetClampMacro(BackgroundOpacity,
double, 0.0, 1.0);
215 vtkGetMacro(BackgroundOpacity,
double);
253 int LastRendererSize[2];
254 double LastCameraPosition[3];
255 double LastCameraFocalPoint[3];
256 double LastCameraViewUp[3];
264 double BackgroundColor[3];
a actor that draws 2D data
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
a simple class to control print indentation
Places and renders non-overlapping labels.
virtual void SetAnchorTransform(vtkCoordinate *)
double LastCameraParallelScale
vtkLabelPlacementMapper()
virtual void SetStyleToOutline()
The style of the label background shape, should be one of the values in the LabelStyle enumeration.
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this mapper.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkLabelRenderStrategy * RenderStrategy
virtual void SetShapeToRoundedRect()
The shape of the label background, should be one of the values in the LabelShape enumeration.
bool OutputTraversedBounds
virtual void SetRenderStrategy(vtkLabelRenderStrategy *s)
Set the label rendering strategy.
virtual void SetStyleToFilled()
The style of the label background shape, should be one of the values in the LabelStyle enumeration.
static vtkLabelPlacementMapper * New()
vtkCoordinate * AnchorTransform
~vtkLabelPlacementMapper() override
bool GeneratePerturbedLabelSpokes
int FillInputPortInformation(int port, vtkInformation *info) override
Fill the input port information objects for this algorithm.
double MaximumLabelFraction
virtual void SetShapeToRect()
The shape of the label background, should be one of the values in the LabelShape enumeration.
void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor) override
Draw non-overlapping labels to the screen.
vtkSelectVisiblePoints * VisiblePoints
virtual void SetShapeToNone()
The shape of the label background, should be one of the values in the LabelShape enumeration.
Superclass for label rendering implementations.
abstract class specifies interface for objects which render 2D actors
extract points that are visible (based on z-buffer calculation)
abstract specification for Viewports
window superclass for vtkRenderWindow