VTK  9.2.6
vtkOSPRayPointGaussianMapperNode.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkOSPRayPointGaussianMapperNode.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
22 #ifndef vtkOSPRayPointGaussianMapperNode_h
23 #define vtkOSPRayPointGaussianMapperNode_h
24 
26 #include "vtkRenderingRayTracingModule.h" // For export macro
27 
28 class vtkOSPRayActorNode;
29 class vtkPolyData;
30 
31 class VTKRENDERINGRAYTRACING_EXPORT vtkOSPRayPointGaussianMapperNode
33 {
34 public:
37  void PrintSelf(ostream& os, vtkIndent indent) override;
38 
42  void Render(bool prepass) override;
43 
44 protected:
47 
48  void InternalRender(void* renderer, vtkOSPRayActorNode* aNode, vtkPolyData* poly, double opacity,
49  std::string material);
50 
51  std::vector<OSPVolume> OSPRayVolumes;
52  std::vector<OSPVolumetricModel> VolumetricModels;
53  std::vector<OSPInstance> Instances;
55 
60 
65 
69  int NumColors = 128;
70  int ScaleTableSize = 1024;
71  float* ScaleTable = nullptr;
72  double ScaleScale = 1.0;
73  double ScaleOffset = 0.0;
74  int OpacityTableSize = 1024;
75  float* OpacityTable = nullptr;
76  double OpacityScale = 1.0;
77  double OpacityOffset = 0.0;
80 
81 private:
83  void operator=(const vtkOSPRayPointGaussianMapperNode&) = delete;
84 };
85 
86 #endif
a simple class to control print indentation
Definition: vtkIndent.h:119
links vtkActor and vtkMapper to OSPRay
links vtkActor and vtkMapper to OSPRay
static vtkOSPRayPointGaussianMapperNode * New()
std::vector< OSPVolumetricModel > VolumetricModels
void Render(bool prepass) override
Make ospray calls to render me.
bool GetNeedToRebuild(vtkOSPRayActorNode *)
Do frame need to be rebuilt.
void InternalRender(void *renderer, vtkOSPRayActorNode *aNode, vtkPolyData *poly, double opacity, std::string material)
void RenderVolumetricModels()
add precomputed ospray geometries to renderer model.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
links vtkActor and vtkMapper to OSPRay
concrete dataset represents vertices, lines, polygons, and triangle strips
Definition: vtkPolyData.h:200
record modification and/or execution time
Definition: vtkTimeStamp.h:55
@ string
Definition: vtkX3D.h:496